// A direct port of Ken Perlin's Java reference to HLSL // http://mrl.nyu.edu/~perlin/noise/ // permutation table: 0-255 randomly arranged and then duplicated static const int p[] = { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; float2 fade(float2 t) { return t * t * t * (t * (t * 6 - 15) + 10); } float3 fade(float3 t) { return t * t * t * (t * (t * 6 - 15) + 10); } float grad(int hash, float x, float y) { int h = hash & 15; float u = h<8 ? x : y; float v = h<4 ? y : h==12||h==14 ? x : 0; return ((h&1) == 0 ? u : -u) + ((h&2) == 0 ? v : -v); } float grad(int hash, float x, float y, float z) { int h = hash & 15; float u = h<8 ? x : y; float v = h<4 ? y : h==12||h==14 ? x : z; return ((h&1) == 0 ? u : -u) + ((h&2) == 0 ? v : -v); } float noise(float2 pos) { int2 I = int2(floor(pos)) & 255; pos = frac(pos); float2 fades = fade(pos); int A = p[I.x] + I.y; int AA = p[A]; int AB = p[A + 1]; int B = p[I.x + 1] + I.y; int BA = p[B]; int BB = p[B + 1]; return lerp(lerp(grad(p[AA], pos.x, pos.y), grad(p[BA], pos.x - 1, pos.y), fades.x), lerp(grad(p[AB], pos.x, pos.y - 1), grad(p[BB], pos.x - 1, pos.y - 1), fades.x), fades.y); } float noise(float3 pos) { int3 I = int3(floor(pos)) & 255; pos = frac(pos); float3 fades = fade(pos); int A = p[I.x ] + I.y; int AA = p[A ] + I.z; int AB = p[A + 1] + I.z; int B = p[I.x+1] + I.y; int BA = p[B ] + I.z; int BB = p[B + 1] + I.z; return lerp(lerp(lerp(grad(p[AA ], pos.x , pos.y , pos.z ), grad(p[BA ], pos.x-1, pos.y , pos.z ), fades.x), lerp(grad(p[AB ], pos.x , pos.y-1, pos.z ), grad(p[BB ], pos.x-1, pos.y-1, pos.z ), fades.x), fades.y), lerp(lerp(grad(p[AA+1], pos.x , pos.y , pos.z-1 ), grad(p[BA+1], pos.x-1, pos.y , pos.z-1 ), fades.x), lerp(grad(p[AB+1], pos.x , pos.y-1, pos.z-1 ), grad(p[BB+1], pos.x-1, pos.y-1, pos.z-1 ), fades.x), fades.y), fades.z); } float fBm(float2 pos, int octaves) { float lacunarity = 2.0; float gain = 0.5; float freq = 1.0; float amp = 0.5; float sum = 0; for (int i = 0; i < octaves; i++) { sum += noise(pos * freq) * amp; freq *= lacunarity; amp *= gain; } return sum; } float fBm(float3 pos, int octaves) { float lacunarity = 2.0; float gain = 0.5; float freq = 1.0; float amp = 0.5; float sum = 0; for (int i = 0; i < octaves; i++) { sum += noise(pos * freq) * amp; freq *= lacunarity; amp *= gain; } return sum; }